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- on oldquickswitch
- channel = the clickOn
- puppetSound("playClick")
- puppetSprite(channel, 1)
- theCast = cast(the castNum of sprite channel).name
- set the castNum of sprite channel to the number of member (theCast & "1")
- updateStage()
- repeat while the stillDown
- end repeat
- set the castNum of sprite channel to the number of member theCast
- updateStage()
- puppetSprite(channel, 0)
- puppetSound(0)
- end
-